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Halo waypoint req
Halo waypoint req







halo waypoint req

On every map there are AI enemies that will fight against both teams. The match will last as long as it takes for either of the victory conditions to be met. Whichever team reaches 1000 VP before the other will win the game, provided neither team's core has been destroyed. Victory points decide the fate of most matches. If the core is destroyed, the attacking team will win regardless of victory points. The enemy's core shielding will be disabled. If all three bases are captured by a single team, the enemy's base will become accessible to that team. Warzone įrom this point on, both teams' objectives are to capture the three bases, and to eliminate enemy Spartans and high-value targets to earn victory points. An exception is in Skirmish at Darkstar/ Attack on Sanctum where both players spawn in the middle and can take down a boss. Initially, each base is overrun with AI enemies which must be cleared out at the start of the game. If they succeed in completing all five, the game will end in victory.īoth teams start in D79H-TC Pelicans and land at their respective bases. If they fail to complete an objective, the match will end with a loss. The final gametype, Warzone Firefight, tasks a team of 8 players with completing an objective each round for 5 rounds, against AI opponents. The second gametype does not have AI opponents and features one attacking team tasked with capturing two bases, before proceeding to destroy the enemy team's core.

halo waypoint req

The first is the core gametype, which features AI-controlled opponents and a home base for each team, as well as three bases to fight over.









Halo waypoint req